Evil God Kreuger
Talent: Dark God's Descent
For every 1 debuff on an enemy unit on the map, this unit's damage +(1, 2, 3, 5)%, up to (6, 12, 18, 30)%. After dealing damage, (50, 60, 80, 100)% chance to convert one buff to a debuff* on the target(s). *Debuff list: Cannot be healed, Unbuffable, Silence, Passive Silence, HP-20% after taking action, Mobility-2 (1 turn)
Bond Requirement:
Related Bonds
Level 70 Max Stats:
HP: 3,697 | ATK: 262 | INT: 562 | DEF: 253 | MDEF:361 | SKL: 87 | |
HP: 4,170 | ATK: 262 | INT: 591 | DEF: 272 | MDEF:361 | SKL: 113 |
Soldier Bonus:
HP: 30% | ATK: 20% | DEF: 35% | MDEF: 15% |
Exclusive Equipment: Foolkiller Mask
HP +10%. When this hero dies, enemies within 5 blocks have 2 of their buffs replaced with random debuffs.
Awakening: Overwhelming Evil
Cost: ••• / CD: 5 / Range: All / Span: Single
[Active] Active use. Inflict [Evil] on the target: "When ending action, 3 allies within 3 blocks will be given 3 random debuffs*." Lasts 3 turns. This effect cannot be dispelled. This skill then becomes [Dark Abyss]. Dark Abyss: Range Self, Span 5 [Magic Damage] Attacks enemies within 5 blocks of self for 0.36x AoE damage. Inflicts 2 random debuffs** on each target. For every 1 enemy hit, [Overwhelming Evil] CD-1. After use, this skill becomes [Overwhelming Evil]. *Debuff list: ATK/INT-10%, DEF-10%, MDEF-15%, Damage Taken+10%, Damage Dealt-10% **Debuff list: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Taken+20%, Damage Dealt-20%, Unbuffable, Passive Block, Silence, Heal Block, 20% HP Fixed Damage, Movement-2 and cannot guard
Dark Heart Mage
Soldiers: Wizard, Stone Colossus
Evil God
Soldiers: Sorceress, Skeleton Knight
Training Ground
Soldiers: Hellfire Archer, Crystal Warlock, Lava Titan
Lightning Strike
Cost: • / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Cavalry.
Forget
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Deactivates all enemy passive skills. Lasts 2 turns.
Acid Burns
Cost: •• / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Inflicts "Cannot be healed". Lasts 2 turns.
Dark Barrier
Cost: • / CD: 4 / Range: 3 / Span: Single
[Assist] Active use. Grants 1 target "Dark Barrier". The barrier prevents damage up to 20% of Max HP. Lasts 2 turns, cannot be dispelled. After use, may move 2 blocks and attack. When using this skill, buffs on this unit will not be reduced in duration.
Black Hole
Cost: •• / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemies within range, dealing 0.36x AoE damage. Deals 2 random debuffs* to each unit. *ATK/INT -20%, DEF -20%, MDEF -30%, Damage dealt -20%, Damage taken -20%, Heal block, Unbuffable, Silence, Disable Passives, 20% HP fixed damage, Mobility-2. All debuffs last 2 turns except Mobility down which lasts 1 turn.
Dark Reaper
Cost: •• / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.
Feast of the Night
Cost: •• / CD: 5 / Range: Self / Span: 5
[Magic Damage] Attacks enemies within 5 blocks of self for 0.3x AoE damage and inflicts 1 random debuff* on each target. Also causes all allies within range to gain "Damage Dealt +10%" and "After actively attacking in battle, heal 15% of damage dealt as HP after battle." Lasts 2 turns. *Debuff list: ATK/INT-20%, DEF-20%, MDEF-30%, Damage Taken+20%, Damage Dealt-20%, Unbuffable, Passive Block, Silence, Heal Block, 20% HP Fixed Damage, Movement-2 and cannot guard
Dark Dragon Breath
Cost: •• / CD: 5 / Range: 5 / Span: 3 Lines
[Magic Damage] Attacks all enemies within 3 straight lines, dealing 0.36x times AoE damage. Effective against Holy units. Also inflicts 1 random debuff.